Commit 2dee0212 authored by Przemyslaw Kaminski's avatar Przemyslaw Kaminski Committed by Alexandre Delanoë

[ngrams] some refactoring of NgramsTable

Moved out smaller, helper components to a separate module.
parent b52dccca
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module Gargantext.Components.NgramsTable.Components where
import Data.Lens ((^..), (^.), view)
import Data.Lens.At (at)
import Data.Lens.Fold (folded)
import Data.Lens.Index (ix)
import Data.List (null, toUnfoldable) as L
import Data.Maybe (Maybe(..), maybe, isJust)
import Data.Nullable (null, toMaybe)
import Data.Set (Set)
import Data.Set as Set
import React.DOM (a, span, text)
import React.DOM.Props as DOM
import Effect (Effect)
import FFI.Simple (delay)
import Reactix as R
import Reactix.DOM.HTML as H
import Gargantext.Prelude
import Gargantext.Components.NgramsTable.Core (Action(..), Dispatch, NgramsElement, NgramsPatch(..), NgramsTable, NgramsTablePatch, NgramsTerm, Replace, _NgramsElement, _PatchMap, _children, _list, _ngrams, _occurrences, ngramsTermText, replace, singletonNgramsTablePatch)
import Gargantext.Components.Table as Tbl
import Gargantext.Types as T
import Gargantext.Utils.Reactix as R2
type SearchInputProps =
(
key :: String -- to prevent refreshing & losing input
, onSearch :: String -> Effect Unit
, searchQuery :: String
)
searchInput :: Record SearchInputProps -> R.Element
searchInput props = R.createElement searchInputCpt props []
searchInputCpt :: R.Component SearchInputProps
searchInputCpt = R.hooksComponent "G.C.NT.searchInput" cpt
where
cpt { onSearch, searchQuery } _ = do
pure $ H.div { className: "input-group" } [
H.div { className: "input-group-addon" } [
H.span { className: "fa fa-search" } []
]
, H.input { className: "form-control"
, defaultValue: searchQuery
, name: "search"
, on: { input: onSearch <<< R2.unsafeEventValue }
, placeholder: "Search"
, type: "value" }
]
type SelectionCheckboxProps =
(
allNgramsSelected :: Boolean
, dispatch :: Dispatch
, ngramsSelection :: Set NgramsTerm
)
selectionCheckbox :: Record SelectionCheckboxProps -> R.Element
selectionCheckbox props = R.createElement selectionCheckboxCpt props []
selectionCheckboxCpt :: R.Component SelectionCheckboxProps
selectionCheckboxCpt = R.hooksComponent "G.C.NT.selectionCheckbox" cpt
where
cpt { allNgramsSelected, dispatch, ngramsSelection } _ = do
ref <- R.useRef null
R.useEffect' $ delay unit $ \_ -> do
let mCb = toMaybe $ R.readRef ref
case mCb of
Nothing -> pure unit
Just cb -> do
_ <- if allNgramsSelected || (Set.isEmpty ngramsSelection) then
R2.setIndeterminateCheckbox cb false
else
R2.setIndeterminateCheckbox cb true
pure unit
pure $ H.input { checked: allNgramsSelected
, className: "checkbox"
, on: { change: const $ dispatch $ ToggleSelectAll }
, ref
, type: "checkbox" }
type RenderNgramsTree =
( ngrams :: NgramsTerm
, ngramsClick :: NgramsClick
, ngramsEdit :: NgramsClick
, ngramsStyle :: Array DOM.Props
, ngramsTable :: NgramsTable
)
renderNgramsTree :: Record RenderNgramsTree -> R.Element
renderNgramsTree p = R.createElement renderNgramsTreeCpt p []
renderNgramsTreeCpt :: R.Component RenderNgramsTree
renderNgramsTreeCpt = R.hooksComponent "G.C.NT.renderNgramsTree" cpt
where
cpt { ngramsTable, ngrams, ngramsStyle, ngramsClick, ngramsEdit } _ =
pure $ H.ul {} [
H.span { className: "tree" } [
tree { ngramsClick
, ngramsDepth: {ngrams, depth: 0}
, ngramsEdit
, ngramsStyle
, ngramsTable
}
]
]
type NgramsDepth = {ngrams :: NgramsTerm, depth :: Int}
type NgramsClick = NgramsDepth -> Maybe (Effect Unit)
type TreeProps =
(
ngramsClick :: NgramsClick
, ngramsDepth :: NgramsDepth
, ngramsEdit :: NgramsClick
, ngramsStyle :: Array DOM.Props
, ngramsTable :: NgramsTable
)
tree :: Record TreeProps -> R.Element
tree p = R.createElement treeCpt p []
treeCpt :: R.Component TreeProps
treeCpt = R.hooksComponent "G.C.NT.tree" cpt
where
cpt params@{ ngramsClick, ngramsDepth, ngramsEdit, ngramsStyle, ngramsTable } _ =
pure $
H.li { style: {width : "100%"} }
([ H.i { className, style } [] ]
<> [ R2.buff $ tag [ text $ " " <> ngramsTermText ngramsDepth.ngrams ] ]
<> maybe [] edit (ngramsEdit ngramsDepth)
<> [ forest cs ])
where
tag =
case ngramsClick ngramsDepth of
Just effect ->
a (ngramsStyle <> [DOM.onClick $ const effect])
Nothing ->
span ngramsStyle
edit effect = [ H.text " "
, H.i { className: "glyphicon glyphicon-pencil"
, on: { click: const effect } } []
]
leaf = L.null cs
className = "glyphicon glyphicon-chevron-" <> if open then "down" else "right"
style = if leaf then {color: "#adb5bd"} else {color: ""}
open = not leaf || false {- TODO -}
cs = ngramsTable ^.. ix ngramsDepth.ngrams <<< _NgramsElement <<< _children <<< folded
forest =
let depth = ngramsDepth.depth + 1 in
H.ul {} <<< map (\ngrams -> tree (params { ngramsDepth = {depth, ngrams} })) <<< L.toUnfoldable
type RenderNgramsItem =
( dispatch :: Action -> Effect Unit
, ngrams :: NgramsTerm
, ngramsElement :: NgramsElement
, ngramsLocalPatch :: NgramsTablePatch
, ngramsParent :: Maybe NgramsTerm
, ngramsSelection :: Set NgramsTerm
, ngramsTable :: NgramsTable
)
renderNgramsItem :: Record RenderNgramsItem -> R.Element
renderNgramsItem p = R.createElement renderNgramsItemCpt p []
renderNgramsItemCpt :: R.Component RenderNgramsItem
renderNgramsItemCpt = R.hooksComponent "G.C.NT.renderNgramsItem" cpt
where
cpt { dispatch
, ngrams
, ngramsElement
, ngramsLocalPatch
, ngramsParent
, ngramsSelection
, ngramsTable } _ =
pure $ Tbl.makeRow [
selected
, checkbox T.GraphTerm
, checkbox T.StopTerm
, if ngramsParent == Nothing
then renderNgramsTree { ngramsTable, ngrams, ngramsStyle, ngramsClick, ngramsEdit }
else
H.a { on: { click: const $ dispatch $ ToggleChild true ngrams } } [
H.i { className: "glyphicon glyphicon-plus" } []
, (R2.buff $ span ngramsStyle [text $ " " <> ngramsTermText ngrams])
]
, H.text $ show (ngramsElement ^. _NgramsElement <<< _occurrences)
]
where
termList = ngramsElement ^. _NgramsElement <<< _list
ngramsStyle = [termStyle termList ngramsOpacity]
ngramsEdit = Just <<< dispatch <<< SetParentResetChildren <<< Just <<< view _ngrams
ngramsClick
= Just <<< dispatch <<< cycleTermListItem <<< view _ngrams
-- ^ This is the old behavior it is nicer to use since one can
-- rapidly change the ngram list without waiting for confirmation.
-- However this might expose bugs. One of them can be reproduced
-- by clicking a multiple times on the same ngram, sometimes it stays
-- transient.
-- | ngramsTransient = const Nothing
-- | otherwise = Just <<< dispatch <<< cycleTermListItem <<< view _ngrams
selected =
H.input { checked: Set.member ngrams ngramsSelection
, className: "checkbox"
, on: { change: const $ dispatch $ ToggleSelect ngrams }
, type: "checkbox" }
checkbox termList' =
let chkd = termList == termList'
termList'' = if chkd then T.CandidateTerm else termList'
in
H.input { checked: chkd
, className: "checkbox"
, on: { change: const $ dispatch $
setTermListA ngrams (replace termList termList'') }
, readOnly: ngramsTransient
, type: "checkbox" }
ngramsTransient = tablePatchHasNgrams ngramsLocalPatch ngrams
-- ^ TODO here we do not look at ngramsNewElems, shall we?
ngramsOpacity
| ngramsTransient = 0.5
| otherwise = 1.0
cycleTermListItem n = setTermListA n (replace termList (nextTermList termList))
termStyle :: T.TermList -> Number -> DOM.Props
termStyle T.GraphTerm opacity = DOM.style { color: "green", opacity }
termStyle T.StopTerm opacity = DOM.style { color: "red", opacity
, textDecoration: "line-through" }
termStyle T.CandidateTerm opacity = DOM.style { color: "black", opacity }
setTermListA :: NgramsTerm -> Replace T.TermList -> Action
setTermListA n patch_list =
CommitPatch $
singletonNgramsTablePatch n $
NgramsPatch { patch_list, patch_children: mempty }
tablePatchHasNgrams :: NgramsTablePatch -> NgramsTerm -> Boolean
tablePatchHasNgrams ngramsTablePatch ngrams =
isJust $ ngramsTablePatch.ngramsPatches ^. _PatchMap <<< at ngrams
nextTermList :: T.TermList -> T.TermList
nextTermList T.GraphTerm = T.StopTerm
nextTermList T.StopTerm = T.CandidateTerm
nextTermList T.CandidateTerm = T.GraphTerm
......@@ -49,6 +49,8 @@ module Gargantext.Components.NgramsTable.Core
, syncPatches
, syncPatchesR
, addNewNgram
, Action(..)
, Dispatch
)
where
......@@ -735,3 +737,22 @@ convOrderBy (T.ASC (T.ColumnName "Score")) = ScoreAsc
convOrderBy (T.DESC (T.ColumnName "Score")) = ScoreDesc
convOrderBy (T.ASC _) = TermAsc
convOrderBy (T.DESC _) = TermDesc
data Action
= CommitPatch NgramsTablePatch
| SetParentResetChildren (Maybe NgramsTerm)
-- ^ This sets `ngramsParent` and resets `ngramsChildren`.
| ToggleChild Boolean NgramsTerm
-- ^ Toggles the NgramsTerm in the `PatchSet` `ngramsChildren`.
-- If the `Boolean` is `true` it means we want to add it if it is not here,
-- if it is `false` it is meant to be removed if not here.
| AddTermChildren
| Synchronize
| ToggleSelect NgramsTerm
-- ^ Toggles the NgramsTerm in the `Set` `ngramsSelection`.
| ToggleSelectAll
| ResetPatches
type Dispatch = Action -> Effect Unit
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